[WM/H] Fun, Quick and Dirty II – The Great Von Hunt

So, it’s that time of year again – the 20 point, three lists (dump one at lunchtime), no tiers, one Field Allowance to split event, with food by Mrs Flash and the prospect of some serious shenanigans.  I am, at this point, in Doubt.  Not about going – I know I want to go.  About what I’m going to take with me.

Option One: Bog Druids.

If – and at this stage it’s still if, but wish me luck for Friday’s interview – I have sufficient disposable income to inflate my Circle collection during August then I could take the faction I’m currently most interested in playing.  I’m starting to get a handle on epic Kaya (I almost won a game with her last night!) and think that a Gorax handing out its animus could come in rather handy here to provide yet more STR buffs (slapping it on the Feral so he can use Warp Speed with less of an opportunity cost, for instance).  Or I could always slot in the Shifting Stones and Stonekeeper, which I will be buying this week (guess who has a painting commission!); I suspect their teleporty shenanigans and beast-healing will come in very handy to help with some of the activation order issues I’m having.

Kaya the Moonhunter & Laris (*3pts)
* Gorax (4pts)
* Feral Warpwolf (9pts)
* Pureblood Warpwolf (9pts)
Feralgeist (1pts)

Krueger interests me largely because I’ve seen him do very well for himself at this scale, scooping up infantry like you wouldn’t believe.  The two realistic options for him are the Wolf Riders (I theorise that Lightning Tendrils addresses a major weakness by giving them Reach like real cavalry, and horrible potential on a turn when they Assault a unit and trigger Electro Leap with two melee attacks) or the Nyss Hunters (Weapon Masters!  Reach!  Lightning!  CRA!).  The Nyss wouldn’t benefit from Deflection but that’s about all they wouldn’t benefit from.

Krueger the Stormwrath (*5pts)
* Gorax (4pts)
* Woldwarden (9pts)
Tharn Wolfriders (Leader and 4 Grunts) OR Nyss Hunters (Leader and 9 Grunts) (10pts)
Shifting Stones (2pts)

However, I’m stuck for a third list, since I can’t double up on Kruegers in this event.  I’m tempted by a Kromac list using Wolf Rider attacks to trigger Warpath, but Kromac himself has that odd ‘Hulk out’ thing going on and I suspect that’ll take some learnin’.  Morvahna tempts me too, but again, she looks fiddly and there’s only a month ’til the event.

 

Option Two: Armour is Red, Targets are Blue; in Imperial Khador, ‘JACK MARSHALS YOU!

Vlad and Sorscha and friends

The wild card.  I have no idea how to play Khador but I have three warcasters and a broad enough spread of stuff to do some potentially interesting lists with them.  The first involves making Nyss Hunters into Faction models so they can benefit from Vlad’s buffs, and using his feat to slingshot a Devastator either into the enemy lines or into a scenario control area.

Vladimir, The Dark Prince (*5pts)
* Devastator (9pts)
Cylena Raefyll & Nyss Hunters (Cylena and 9 Grunts) (10pts)
* Koldun Kapitan Valachev (2pts)
Greylord Ternion (Leader and 2 Grunts) (4pts)

The next one uses the Butcher’s spell list to make Widowmakers stupidly hard to hit and Iron Fangs stupidly hard hitting.  It also uses his feat to make Kossites scary for a turn, Widowmakers unnervingly good, and the Marauder because I like Marauders to slam things so I can knock them down and hit them with everything I can bally well muster.  Tempted to swap the Iron Fangs for a Juggernaut so I have the option of using the Butcher’s battlegroup spell for something worthwhile; not sure.

The Butcher of Khardov (*6pts)
* Marauder (7pts)
Greylord Ternion (Leader and 2 Grunts) (4pts)
Iron Fang Pikemen (Leader and 5 Grunts) (5pts)
* Iron Fang Pikemen Officer & Standard (2pts)
Kossite Woodsmen (Leader and 5 Grunts) (4pts)
Widowmakers (Leader and 3 Grunts) (4pts)

The last one is the “use once and dump” list – having run out of Field Allowance on Widowmakers and Iron Fang Standard Bearers it uses the other models I have to cobble together something I’m sort of interested in.  If I tossed the Kovnik and Devastator I could fit the Iron Fangs in here, but I’m buggered if I know what I’d spend the other five points on.

Kommander Sorscha (*5pts)
* Destroyer (9pts)
Greylord Ternion (Leader and 2 Grunts) (4pts)
Man-o-war Kovnik (3pts)
* Devastator (9pts)

 

Option Three: Epic Cryx

Reluctant as I am to indulge this side of my nature (half the Darklords play Cryx these days, it’s beginning to bore me), I could just take the ruddy Cryx again.  Having run them at last year’s FQD I have an idea of how the restrictions affect them – I’m also aware that I haven’t yet fielded an Epic Skarre Shooty Solos list at an event and, given that it’s the variant I’ve done the most damage with in casual play, I should probably at least give it a go.  Tempting as it is to mash the Deathjack in, I think I’m going to be wanting that brute with another caster, so the Reaper and Ripjaw tag-team will make their appearance again.  The Captain’s in to protect Skarre from knockdown and provide another gun.

Skarre, Queen of the Broken Coast (*6pts)
* Ripjaw (5pts)
* Reaper (7pts)
* Skarlock Thrall (2pts)
Bloat Thrall (2pts)
Bloat Thrall (2pts)
Pistol Wraith (3pts)
Pistol Wraith (3pts)
Satyxis Raider Captain (2pts)

I’ll be giving the Iron Lich a rest this time.  We’re spending some time apart following recent incidents.  Let’s get the Lich Lord out instead – the Deathjack to project force on his behalf (because he likes to throw his weapon away) and two units of feat fodder; one to knock things down, one to hit things hard.  Even the Siren could potentially stage a comeback and provide a crucial DEF debuff on feat turn.

Lich Lord Asphyxious (*6pts)
* Deathjack (12pts)
Bane Thralls (Leader and 5 Grunts) (5pts)
Satyxis Raiders (Leader and 5 Grunts) (5pts)
* Satyxis Raider Sea Witch (2pts)
Warwitch Siren (2pts)

And finally, just to complete the hat-trick, Epic Deneghra again.  Haven’t used her in a while.  Or the Nyss Hunters.  Lots of Weapon Masters here.

Wraith Witch Deneghra (*6pts)
* Nightwretch (4pts)
* Nightwretch (4pts)
Bane Thralls (Leader and 5 Grunts) (5pts)
* Bane Thrall Officer & Standard (3pts)
Cylena Raefyll & Nyss Hunters (Cylena and 9 Grunts) (10pts)

I just don’t know what to do with myself.

10 thoughts on “[WM/H] Fun, Quick and Dirty II – The Great Von Hunt

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  1. 2 schools of thought here

    1 – Take Cryx, given the issues you have around tournaments playing the army you know best should make playing the game (doing things in the right order, less brain melt over activation orders and missed abilities) easier meaning you are free to enjoy the atmosphere, the company and hopefully the games.

    2 – Take Circle, the faction you would find most interesting to play and are newest to therefore you are more likely to see mistakes as part of the learning curve rather than getting demoralised by them.

    Hope that helps a bit and best of luck for Friday

    1. 1 – that’s what I’m thinking, hence taking two ‘casters that I know very well and two lists I can run quite quickly. The eDeneghra list is the weak link as I haven’t used her very much, but everything else in there is pretty familiar; it’s hard to go wrong with eighteen Weapon Masters and two nodes.

      2 – tempting. What worries me is that the brain fatigue that sets in around lunchtime will throw that learning curve into more of a jagged slope… but we shall see what we shall see. If I have the spare money I might go for Circle, if I don’t then it’ll have to be Cryx.

  2. Looking at the lists you have come up with, the 3x circle lists seem to be more compact than Khador or Cryx. I am not too sure on how complex those models are, or how they synergise, but a lesser model count must surely help.
    Khador aren’t too far off the mark on that one either, but as you are less familiar with them, I dont think they are worth it.

    1. They are, largely because a Hordes faction ties you to taking a beast or two unless you want to be seriously fury-starved, and because the Circle heavies are quite pricey (nine points for most of them). The big issues with Circle are finding the money to expand the collection – I’d need a Gorax and two new warlocks as an absolute minimum, plus the Shifting Stones (which I want anyway) – and coming up with a third list. I suppose I could cheat and run pKaya for another beast-heavy list – could even use exactly the same pieces and just bolt the Shifting Stones and Stonekeeper onto it with the extra three points.

      Actually, I like the thought of that. Gorax, pKrueger, pKaya, Shifting Stones, Stonekeeper. Three lists. Bish bash bosh. That might be plausible…

      1. If you can’t double up on Kreugers, why would you double up on Kayas?

        Kromac’s a solid caster for sure, especially against Cryx and such due to Bestial. Baldur could be another option, he’s fairly straightforward to play for Circle.

        I’d say shoot for Circle, but settle for Cryx (and the power casters, pah! :D) if you can’t make it.

        1. Because, umm, ahh, I got a bit carried away and forgot the event rules? :p

          I like the look of Kromac but he seems complex – knowing when to switch back and forth, remembering what he can and can’t do in each form. He’d need more practice time than I’ll have available. I hadn’t really considered Baldur as I’ll probably only have one construct available, but that could be a theme trap – thinking of him as Mr. Construct without actually considering what he can do elsewhere. I shall have to re-evaluate him.

          The prevailing trend appears to be in that direction of ‘try for Circle, settle for Cryx’. And are there any Cryx casters that aren’t powerhouses?

          1. I suggest Baldur because you already have a Krueger and a Kaya, and you’re not yet comfortable with Kromac. Morvahnna I don’t think works well at low points, and Cassius is fiddly to play with (much moreso than Kromac). Mohsar I guess could also be a good option; he’s somewhat popular in my neck of the woods and he doesn’t have the construct affinity that Baldur really does have. With Mohsar, when in doubt, throw up Pillars of Salt (but be sure to read up on the Structure rules first).

            Maybe something like:
            Mohsar +5
            Woldwarden 9
            Gnarlhorn 8
            Full Wolves of Orboros 6
            Blackclad 2

            Clearly, in Cryx you should go with Coven, Venethrax, and eGoreshade, or else you’re powergaming. :P

  3. I’ve managed to blag a second-hand Baldur and will be testing him out as soon as he arrives, so that’s all to the good.

    Coven? You haven’t seen some of my Coven lists… Ghost Walk, Occultation and Infernal Machine go a long way and that’s before the words ‘Stygian Abyss’ are even uttered. I think they tick better in larger games where there’s a wealth of targets for those buffs and the potential quintuple-dip can be exploited, admittedly, but I bet I could do some good with them at 20 points if I still owned them.

    1. Baldur
      Woldwarden
      Woldwatcher
      Nyss Hunters (full)
      Shifting Stones

      is not a bad 20 point list for Baldur, I think. Stone Skin gives the constructs solid armor, Solid Ground helps the Nyss avoid blast damage. Rapid Growth can give concealment, or you can simply put two down somewhere and forest walk between them. Wold Watcher is replaceable for sure, maybe an Argus as a replacement +1 point for something (swamp gobbers, feralgeist, stones UA)

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