Well, the shiny new 40K is out on pre-order, the complete rules have been ‘leaked’ so the blogosphere can get on with calling out what’s a must-take and what’s unplayable garbage (the only unit types that really matter), and we’re back to business as usual. For me, of course, that means adamantly refusing any pre-emptive Thought Leadership and probably not even playing the damn thing until three months after release.
If you want a line, here it is: “funny how we’ve ended up back in second edition again”, what with all these movement stats and modifiers, albeit with the best of the subsequent editions – Force Organisation Charts, formal game modes for cityfighting and planetary assaults, dice-based psychic phase, and no cocking templates. Finally. “Hits d6 guys” worked fine in Cityfight and it’ll work fine here; bending double over the table, trying to centre the template, rolling partial hits… good sodding riddance. I hate those things, they make me hurt my back and strain my eyes and they generate fussiness over precision and half the time you still end up rolling a bunch of dice to see if that millimetre graze on a base counts for anything or not. Roll one die, it hits that many targets, lovely. Your resident cripple is delighted.
Anyway, I’m taking the opportunity to break out my Drakenhof Nightshade again and crack on with my Night Lords project. There was some brief uncertainty about exactly what I’d be doing with my Astartes models, but in the end I had to listen to my heart. Besides, Forge World sent me those extra chainglaives a while back (very fine customer service there), and I came into Something Big that I think I could fit in better than with Thousand Sons. Eighth Legion it is. For Eighth Edition too. See what I did there?
Here’s what I did of a lazy Sunday afternoon. Ten lads with boltguns, the backbone of the Legion, in some fairly bog-standard posing – getting an idea of the basics the kit can do.
I don’t plan on barging ahead and building every single Mark III body I possess, because there’s a lot of them…
The approximate plan here is to use the Forge World bodies and chainglaives to build some suitable squad leaders, and put together squads that’ll be broadly useful for Heresy-era gaming as well. (While the Horus Heresy is staying with the old 40K, I predict something like the lil’ red books will come along and enable people who prefer the new rules to rock those.)
Of course, they’re not going to look particularly Chaosy, but I have a fix for that; lost Legion brothers, imprisoned in an oubliette of imaginary time? Or a captured foundry world cranking out new Mark III suits for new recruits? Either works. I’ll have a hard core of more Chaos-touched Marines and break these guys out when more manpower’s demanded. (I am feeling like I might flog off the Tartaros Terminators though; I’m not especially keen on them aesthetically and goodness knows those rulebooks and Forge World transfer sheets don’t come cheap.)
Not that there’s not a lot of good stuff on there. I like the presence of a banner or two, and I like the huge ominous grim reapers too. I have a use for those in mind. See, in amongst my pile o’plastic is this little gem I acquired on the relatively cheap a while back:
This ‘un can wait though. I don’t want to have big things staring me in the face. I’ve built up a stash of stuff to work on one squad, or half a squad, at a time. It’s all very ‘mature hobbyist’. This lot’ll keep me going through the summer, or at least until I stop being interested again.