My bogtrotting Druids hit the boards last night for their first outing among The Dudley Darklords. Stu, a familiar face from my rare ventures onto the tournament circuit, was good enough to line up his Highborn Covenant and deliver the first in what I expect to be a long line of defeats.
That’s not pessimism, you understand – it’s an acknowledgement of the learning process. I am not one of those people who can pick up an army and Know, immediately, how it delivers the beats: I am one of those people who derives knowledge from trial and error. The important thing is that the games are interesting and that I feel involved in the process of defeat; games where I don’t get to do anything but take casualties and suffer analysis paralysis inflict sufficient damage on morale for learning to be impossible. Fortunately, Stu guarantees an interesting game. Continue reading “Circle Orboros vs. Mercenaries (25 points, learning games)”
Not a bad start, I feel. The giant mould line across his face only became apparent after priming, so I figured I’d highlight it as an old scar that never goes away no matter what shape he takes. Deliberately light on spikes too – they’re a bit silly and half of them were missing anyway.
I’m quite pleased with the blending on his muscles and fur, which I hadn’t been planning but which became apparent as the Way Forward once I’d found some pictures of timber wolves. I’m less pleased with the gauntlets, which I feel let the whole down somewhat; might have to mix some brown in with those colours to keep them on a level with the rest.
Hello Curis. I have purchased some Druids. I do not wish to paint them green.
Several of my previous armies have been legitimately accused of being Dark And Boring, which I now use as shorthand for the kind of painting I absolutively, posilutely strive to avoid in my own work. I take the opposite standpoint to Chip, who’s a big fan of many and varied shades of Ubiquitous Brown; that’s what floats his boat and it’s certainly appropriate for the miniatures, but I find that by the time you’ve done the obligatory shading, fading, weathering and staining and generally taken steps toward an interesting, yet still ‘real’ colourscheme, too much brown is not particularly exciting, and frankly I want things to look exciting.
The studio scheme opts for classic druidry and places green alongside its brown to enliven it, but frankly I’m not a fan. Partly to avoid Green Fatigue in case I want to paint any Cryx in the near future; partly because it’s the studio scheme and my previous diversions from such have been well-received.
Stuck for ideas, I decided to google ‘druid’ and see what happened.
Continue reading “[WM/H] Escape from the Studio Scheme”